Upgpkg: 1.9-5
Fix issues with how the idle_server is handled. (Tested and at least works for me...)
This commit is contained in:
		
							parent
							
								
									495689d898
								
							
						
					
					
						commit
						904e9c8273
					
				
							
								
								
									
										4
									
								
								.SRCINFO
									
									
									
									
									
								
							
							
						
						
									
										4
									
								
								.SRCINFO
									
									
									
									
									
								
							| 
						 | 
					@ -1,7 +1,7 @@
 | 
				
			||||||
pkgbase = minecraft-server
 | 
					pkgbase = minecraft-server
 | 
				
			||||||
	pkgdesc = Minecraft server unit files, script, and jar
 | 
						pkgdesc = Minecraft server unit files, script, and jar
 | 
				
			||||||
	pkgver = 1.9
 | 
						pkgver = 1.9
 | 
				
			||||||
	pkgrel = 4
 | 
						pkgrel = 5
 | 
				
			||||||
	url = http://minecraft.net/
 | 
						url = http://minecraft.net/
 | 
				
			||||||
	install = minecraft-server.install
 | 
						install = minecraft-server.install
 | 
				
			||||||
	arch = any
 | 
						arch = any
 | 
				
			||||||
| 
						 | 
					@ -28,6 +28,6 @@ pkgbase = minecraft-server
 | 
				
			||||||
	md5sums = fef6fadd0739ae03ff71ba61025be207
 | 
						md5sums = fef6fadd0739ae03ff71ba61025be207
 | 
				
			||||||
	md5sums = afb84ad0316af0aca421b36eaa2bbd90
 | 
						md5sums = afb84ad0316af0aca421b36eaa2bbd90
 | 
				
			||||||
	md5sums = 54438e0c47cc5083e0a4376688b46092
 | 
						md5sums = 54438e0c47cc5083e0a4376688b46092
 | 
				
			||||||
	md5sums = f0916bc22215b5dfabb5566e4850bcb8
 | 
						md5sums = e2fae644262285b633db924b0a384613
 | 
				
			||||||
 | 
					
 | 
				
			||||||
pkgname = minecraft-server
 | 
					pkgname = minecraft-server
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										4
									
								
								PKGBUILD
									
									
									
									
									
								
							
							
						
						
									
										4
									
								
								PKGBUILD
									
									
									
									
									
								
							| 
						 | 
					@ -4,7 +4,7 @@
 | 
				
			||||||
 | 
					
 | 
				
			||||||
pkgname=minecraft-server
 | 
					pkgname=minecraft-server
 | 
				
			||||||
pkgver=1.9
 | 
					pkgver=1.9
 | 
				
			||||||
pkgrel=4
 | 
					pkgrel=5
 | 
				
			||||||
pkgdesc="Minecraft server unit files, script, and jar"
 | 
					pkgdesc="Minecraft server unit files, script, and jar"
 | 
				
			||||||
arch=('any')
 | 
					arch=('any')
 | 
				
			||||||
url="http://minecraft.net/"
 | 
					url="http://minecraft.net/"
 | 
				
			||||||
| 
						 | 
					@ -28,7 +28,7 @@ md5sums=('ff68834eee875bcf367422c67673207c'
 | 
				
			||||||
         'fef6fadd0739ae03ff71ba61025be207'
 | 
					         'fef6fadd0739ae03ff71ba61025be207'
 | 
				
			||||||
         'afb84ad0316af0aca421b36eaa2bbd90'
 | 
					         'afb84ad0316af0aca421b36eaa2bbd90'
 | 
				
			||||||
         '54438e0c47cc5083e0a4376688b46092'
 | 
					         '54438e0c47cc5083e0a4376688b46092'
 | 
				
			||||||
         'f0916bc22215b5dfabb5566e4850bcb8')
 | 
					         'e2fae644262285b633db924b0a384613')
 | 
				
			||||||
 | 
					
 | 
				
			||||||
_game="minecraft"
 | 
					_game="minecraft"
 | 
				
			||||||
_server_root="/srv/minecraft"
 | 
					_server_root="/srv/minecraft"
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -6,7 +6,7 @@ declare -r game="minecraft"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# General rule for the variable-naming-schema:
 | 
					# General rule for the variable-naming-schema:
 | 
				
			||||||
# Variables in capital letters may be passed through the command line others not.
 | 
					# Variables in capital letters may be passed through the command line others not.
 | 
				
			||||||
# Avoid altering any of those later in the code since they may be readonly.
 | 
					# Avoid altering any of those later in the code since they may be readonly (IDLE_SERVER is an exception!)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# You may use this script for any game server of your choice, just alter the config file
 | 
					# You may use this script for any game server of your choice, just alter the config file
 | 
				
			||||||
[[ ! -z "${SERVER_ROOT}" ]]  && declare -r SERVER_ROOT=${SERVER_ROOT}   || SERVER_ROOT="/srv/${game}"
 | 
					[[ ! -z "${SERVER_ROOT}" ]]  && declare -r SERVER_ROOT=${SERVER_ROOT}   || SERVER_ROOT="/srv/${game}"
 | 
				
			||||||
| 
						 | 
					@ -25,7 +25,7 @@ declare -r game="minecraft"
 | 
				
			||||||
[[ ! -z "${JAVA_PARMS}" ]] && declare -r JAVA_PARMS=${JAVA_PARMS} || JAVA_PARMS="-Xmx${MAXHEAP} -Xms${MINHEAP} -XX:ParallelGCThreads=${THREADS}"
 | 
					[[ ! -z "${JAVA_PARMS}" ]] && declare -r JAVA_PARMS=${JAVA_PARMS} || JAVA_PARMS="-Xmx${MAXHEAP} -Xms${MINHEAP} -XX:ParallelGCThreads=${THREADS}"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# System parameters for the control script
 | 
					# System parameters for the control script
 | 
				
			||||||
[[ ! -z "${IDLE_SERVER}" ]]       && declare -r IDLE_SERVER=${IDLE_SERVER}   || IDLE_SERVER="false"
 | 
					[[ ! -z "${IDLE_SERVER}" ]]       && tmp_IDLE_SERVER=${IDLE_SERVER}   || IDLE_SERVER="false"
 | 
				
			||||||
[[ ! -z "${IDLE_SESSION_NAME}" ]] && declare -r IDLE_SESSION_NAME=${IDLE_SESSION_NAME} || IDLE_SESSION_NAME="idle_server"
 | 
					[[ ! -z "${IDLE_SESSION_NAME}" ]] && declare -r IDLE_SESSION_NAME=${IDLE_SESSION_NAME} || IDLE_SESSION_NAME="idle_server"
 | 
				
			||||||
[[ ! -z "${GAME_PORT}" ]]         && declare -r GAME_PORT=${GAME_PORT}       || GAME_PORT="25565"
 | 
					[[ ! -z "${GAME_PORT}" ]]         && declare -r GAME_PORT=${GAME_PORT}       || GAME_PORT="25565"
 | 
				
			||||||
[[ ! -z "${CHECK_PLAYER_TIME}" ]] && declare -r CHECK_PLAYER_TIME=${CHECK_PLAYER_TIME} || CHECK_PLAYER_TIME="30"
 | 
					[[ ! -z "${CHECK_PLAYER_TIME}" ]] && declare -r CHECK_PLAYER_TIME=${CHECK_PLAYER_TIME} || CHECK_PLAYER_TIME="30"
 | 
				
			||||||
| 
						 | 
					@ -34,6 +34,9 @@ declare -r game="minecraft"
 | 
				
			||||||
# Variables passed over the command line will always override the one from a config file
 | 
					# Variables passed over the command line will always override the one from a config file
 | 
				
			||||||
source /etc/conf.d/${game} || echo "Could not source /etc/conf.d/${game}"
 | 
					source /etc/conf.d/${game} || echo "Could not source /etc/conf.d/${game}"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Preserve the content of IDLE_SERVER without making it readonly
 | 
				
			||||||
 | 
					[[ ! -z ${tmp_IDLE_SERVER} ]] && IDLE_SERVER=${tmp_IDLE_SERVER}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# Check whether sudo is needed at all
 | 
					# Check whether sudo is needed at all
 | 
				
			||||||
if [[ $(whoami) == ${GAME_USER} ]]; then
 | 
					if [[ $(whoami) == ${GAME_USER} ]]; then
 | 
				
			||||||
	SUDO_CMD=""
 | 
						SUDO_CMD=""
 | 
				
			||||||
| 
						 | 
					@ -74,21 +77,31 @@ idle_server_daemon() {
 | 
				
			||||||
	no_player=0
 | 
						no_player=0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	while true; do
 | 
						while true; do
 | 
				
			||||||
 | 
							# Retry in ${CHECK_PLAYER_TIME} seconds
 | 
				
			||||||
 | 
							sleep ${CHECK_PLAYER_TIME}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		screen -S "${SESSION_NAME}" -Q select . > /dev/null
 | 
							screen -S "${SESSION_NAME}" -Q select . > /dev/null
 | 
				
			||||||
		if [[ $? -eq 0 ]]; then
 | 
							if [[ $? -eq 0 ]]; then
 | 
				
			||||||
			# Game server is up and running
 | 
								# Game server is up and running
 | 
				
			||||||
			screen -S "${SESSION_NAME}" -X stuff "`printf \"list\r\"`"
 | 
								screen -S "${SESSION_NAME}" -X stuff "`printf \"list\r\"`"
 | 
				
			||||||
			# The "player_delimiter" in awk print needs to be 6 for the spigot server
 | 
								# The "player_delimiter" in awk print needs to be 6 for the spigot server
 | 
				
			||||||
			# since the according information is contained in the 6th not in th 4th column
 | 
								# since the according information is contained in the 6th not in th 4th column
 | 
				
			||||||
			if [[ -z $(tail -n 1 "${LOGPATH}/latest.log" | awk '{ print $4 }') ]]; then
 | 
								if [[ $? -eq 0 && -z $(tail -n 1 "${LOGPATH}/latest.log" | awk '{ print $4 }') ]]; then
 | 
				
			||||||
				# No player was seen on the server through list
 | 
									# No player was seen on the server through list
 | 
				
			||||||
				no_player=$((no_player + CHECK_PLAYER_TIME))
 | 
									no_player=$((no_player + CHECK_PLAYER_TIME))
 | 
				
			||||||
				# Stop the game server if no player was active for at least ${IDLE_IF_TIME}
 | 
									# Stop the game server if no player was active for at least ${IDLE_IF_TIME}
 | 
				
			||||||
				[[ "${no_player}" -ge "${IDLE_IF_TIME}" ]] && IDLE_SERVER="false" ${myname} stop
 | 
									if [[ "${no_player}" -ge "${IDLE_IF_TIME}" ]]; then
 | 
				
			||||||
 | 
										IDLE_SERVER="false" ${myname} stop
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										# Game server is down, listen on port ${GAME_PORT} for incoming connections
 | 
				
			||||||
 | 
										sleep 1
 | 
				
			||||||
 | 
										echo "Netcat is listening on port ${GAME_PORT} for incoming connections..."
 | 
				
			||||||
 | 
										${NETCAT_CMD} -v -l -p ${GAME_PORT}
 | 
				
			||||||
 | 
										[[ $? -eq 0 ]] && echo "Netcat caught an connection. The server is coming up again...."
 | 
				
			||||||
 | 
										IDLE_SERVER="false" ${myname} start
 | 
				
			||||||
 | 
									fi
 | 
				
			||||||
			else
 | 
								else
 | 
				
			||||||
				no_player=0
 | 
									no_player=0
 | 
				
			||||||
				# Retry in ${CHECK_PLAYER_TIME} seconds
 | 
					 | 
				
			||||||
				sleep ${CHECK_PLAYER_TIME}
 | 
					 | 
				
			||||||
			fi
 | 
								fi
 | 
				
			||||||
		else
 | 
							else
 | 
				
			||||||
			# Game server is down, listen on port ${GAME_PORT} for incoming connections
 | 
								# Game server is down, listen on port ${GAME_PORT} for incoming connections
 | 
				
			||||||
| 
						 | 
					@ -96,7 +109,6 @@ idle_server_daemon() {
 | 
				
			||||||
			${NETCAT_CMD} -v -l -p ${GAME_PORT}
 | 
								${NETCAT_CMD} -v -l -p ${GAME_PORT}
 | 
				
			||||||
			echo "Netcat caught an connection. The server is coming up again...."
 | 
								echo "Netcat caught an connection. The server is coming up again...."
 | 
				
			||||||
			IDLE_SERVER="false" ${myname} start
 | 
								IDLE_SERVER="false" ${myname} start
 | 
				
			||||||
			sleep ${CHECK_PLAYER_TIME}
 | 
					 | 
				
			||||||
		fi
 | 
							fi
 | 
				
			||||||
	done
 | 
						done
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					@ -123,21 +135,14 @@ server_start() {
 | 
				
			||||||
		# Start the idle server daemon
 | 
							# Start the idle server daemon
 | 
				
			||||||
		${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
 | 
							${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
 | 
				
			||||||
		if [[ $? -eq 0 ]]; then
 | 
							if [[ $? -eq 0 ]]; then
 | 
				
			||||||
			echo "An idles server screen session called ${IDLE_SESSION_NAME} is already running. Please close it first."
 | 
								${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
 | 
				
			||||||
 | 
								sleep 0.5
 | 
				
			||||||
 | 
								${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
 | 
				
			||||||
		else
 | 
							else
 | 
				
			||||||
			echo -en "Starting idle server daeomon... "
 | 
								echo -en "Starting idle server daeomon... "
 | 
				
			||||||
			${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
 | 
								${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
 | 
				
			||||||
			echo -e "\e[39;1m done\e[0m"
 | 
								echo -e "\e[39;1m done\e[0m"
 | 
				
			||||||
		fi
 | 
							fi
 | 
				
			||||||
	else
 | 
					 | 
				
			||||||
		# Though IDLE_SERVER is not set to true it could still be running and just have not noticed that the
 | 
					 | 
				
			||||||
		# server was started, e.g. by manually triggering server_start again. Reset the idle daemon in this case.
 | 
					 | 
				
			||||||
		${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
 | 
					 | 
				
			||||||
		if [[ $? -eq 0 ]]; then
 | 
					 | 
				
			||||||
			${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
 | 
					 | 
				
			||||||
			sleep 0.1
 | 
					 | 
				
			||||||
			${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
 | 
					 | 
				
			||||||
		fi
 | 
					 | 
				
			||||||
	fi
 | 
						fi
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -216,7 +221,7 @@ server_restart() {
 | 
				
			||||||
	${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
 | 
						${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
 | 
				
			||||||
	if [[ $? -eq 0 ]]; then
 | 
						if [[ $? -eq 0 ]]; then
 | 
				
			||||||
		server_stop
 | 
							server_stop
 | 
				
			||||||
		sleep 0.1
 | 
							sleep 0.5
 | 
				
			||||||
		server_start
 | 
							server_start
 | 
				
			||||||
	else
 | 
						else
 | 
				
			||||||
		server_start
 | 
							server_start
 | 
				
			||||||
| 
						 | 
					@ -337,7 +342,7 @@ server_command() {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
 | 
						${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
 | 
				
			||||||
	if [[ $? -eq 0 ]]; then
 | 
						if [[ $? -eq 0 ]]; then
 | 
				
			||||||
		sleep 0.1s &
 | 
							sleep 0.2s &
 | 
				
			||||||
		sleep_pid=$!
 | 
							sleep_pid=$!
 | 
				
			||||||
		game_command "$@" &
 | 
							game_command "$@" &
 | 
				
			||||||
		tail -f --pid=${sleep_pid} -n 0 "${LOGPATH}/latest.log"
 | 
							tail -f --pid=${sleep_pid} -n 0 "${LOGPATH}/latest.log"
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in New Issue
	
	Block a user