fix eyes giving invalid frames
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			@ -316,6 +316,7 @@ void() become_spectator = {
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	self.flags       |= FL_NOTARGET;
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	self.deadflag     = DEAD_DEAD;
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	self.view_ofs     = VEC_ORIGIN;
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	self.frame        = 0;
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	self.modelindex   = modelindex_eyes;
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	W_SetCurrentAmmo();
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};
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