Oh right I forgot this doesn't work
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					@ -28,8 +28,8 @@ class RLHUDHandler : StaticEventHandler
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    {
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					    {
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        Super.RenderOverlay(e);
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					        Super.RenderOverlay(e);
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        DrawTexture("MEDIA0", 0, 20);
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					        // DrawTexture("MEDIA0", 0, 20);
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        DrawBigText("" .. RLPlayer.Medikit, "Brick", 16, 16);
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					        // DrawBigText("" .. RLPlayer.Medikit, "Brick", 16, 16);
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    }
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					    }
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    ui void DrawBigText(string text, Color color, float x, float y) const
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					    ui void DrawBigText(string text, Color color, float x, float y) const
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